TALE OF TWO DEVELOPMENT
Development blog for the game Tale of Two by Rhiannon Leake
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Week 1 - Design Enemy NPC Concepts
Research
Development
Development- Bear
Development- Wolf
Week 2 - Continue Enemy Concepts
Ice Texture Development
Development- Boar
Week 3- Animation Development
Learning how Photoshop Animation Works
Bear Walk Cycle Development
FINALLY!!!!!!
Week 4- More Animation
Bear Attack!! (Not a real one)
Week 5- Final Animation and a Change
A Tiny Bear and a Change of Plan
Meeting with James, Jimmy and Timmy
Week 6- Engage Asset Creation Mode
Asset Creation Mode
Week 7- Reflective Journal Sucks!
Reflective Journal? Wassat?
Week 8- Back at it!
Shop Fronts, Houses and some Extras
Week 9- More Town Assets
Fountains of Fun Stuff and Frozen People
Say Crack Again
Cobblestone Flooring
Week 10- Forest Assets
Trees and Trees and Trees (AKA Forest Assets)
Week 11- Cut-scene Illustrations
Cut-scene Illustrations
Week 12- Killing Me Softly, With This Code
HOW DO I CODE?!?!?!
MAGICAL WOO
Week 13- Let's Put The Dang Game Together!!
Scene Building
Puzzle and Control Implementation
Week 14- Mild Panic and Getting it Done
OH GOD WHERE IS IT!?
The Final Countdown!!
Character Control Posters
Sidebar
SPR_B63_C1017050411260
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